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Dumb 'n' Dinner - GUI

Here's all the elements of GUI I've done for Dumb 'n' Dinner, the game I've worked on during this year teamwork classes with my Concep Art academy. Along with my team mates I've worked on the icons, their boxes, the Start/Restar buttons and so on. I've created the symbols and and a fake alphabet that the Goblin, an NPC, uses to give hints to the player, and adapted them into an actual font. Then I've worked on the "You Won / You Lost" feedback, on the main screen of the game and its logo. Lastly you can see the blank page of the compenium, the menu of the game, and different versions of the tutorial page.

Quick menu icons, Start button, Quick menu buttons

Quick menu icons, Start button, Quick menu buttons

Mockup

Mockup

Symbols and Fake alphabet font

Symbols and Fake alphabet font

"You win" / "You lose" Screen

"You win" / "You lose" Screen

"You win" screen rework, Main Menu with old logo

"You win" screen rework, Main Menu with old logo

New logo and Main Menu mockup

New logo and Main Menu mockup

Menu Blank page and Tutorial page

Menu Blank page and Tutorial page