Here's all the elements of GUI I've done for Dumb 'n' Dinner, the game I've worked on during this year teamwork classes with my Concep Art academy. Along with my team mates I've worked on the icons, their boxes, the Start/Restar buttons and so on. I've created the symbols and and a fake alphabet that the Goblin, an NPC, uses to give hints to the player, and adapted them into an actual font. Then I've worked on the "You Won / You Lost" feedback, on the main screen of the game and its logo. Lastly you can see the blank page of the compenium, the menu of the game, and different versions of the tutorial page.